I’ve posted images here, and here, of my on-again, off-again slit-scan series, Timescapes. I’m back at it, this time trying to make longer exposures. Here’s a four-hour one: Mike Collette, who runs Betterlight, the company that makes the scanning back I’m using for this series, told me about a mode in which the back will… [Read More]
Gamma, resampling, and sharpening
I was on a panel on raw processing about a year ago, and so was Eric Chan. At the break, I congratulated him on the big improvements in resizing in Lightroom 4. He said that the algorithms were similar; the big change was that, rather than doing the calcs in the standard Lr working space,… [Read More]
How far we’ve come
In 2009, five short years ago, Nikon started shipping the D3x in quantity. It was a breakthrough camera, following after, and borrowing from, another blockbuster camera, the D3. Together, these two cameras took Nikon from badly trailing Canon in pro-level bodies to triumphantly ahead, and ended my short-lived defection to Canon. The $7000 D3x combined… [Read More]
Let’s do away with resampling for printing
There has been a spate of posts on The Luminous Landscape about resampling for printing. A few years ago, I posted results of my own studies; you can find some of those posts here. This topic never seems to go away. Why resample before printing? Because, if you don’t, the driver – or, if you’ve got… [Read More]
Smile!
I’ve been busy for the last few days, doing something that’s really boring to read about — but, counter-intuitively, a lot of fun to do — speeding up the execution of the camera simulator code. So, I’ve had little to report. However, while waiting for a test run to complete, I stumbled upon this blog. Those of… [Read More]
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