[This post is unabashedly technical, and contains nothing that you absolutely need to be a good photographer. I couldn’t help myself.] You’d have to be living in a cave to miss the big switch in personal computing from a single processor per chip to two or four, with eight coming soon. The power dissipation of… [Read More]
How well do you need to know your camera?
You hear it at workshops. You read it over and over. Get to know your camera really well. Get to the point where you don’t have to think about how to use it. It should be an extension of your body. The corollaries are: don’t change cameras often don’t use many cameras (one is a… [Read More]
Why photography projects keep getting harder
[The idea for this post came up when I was interviewing Jerry Takigawa several years ago. All credit for this piece should go to Jerry. If you’ve got a beef with it, blame me.] You start a photographic project. Maybe you stumbled into it by accident; maybe you planned it out meticulously well in advance…. [Read More]
When good pictures turn bad
There comes a time in when nearly every photographer decides some once-loved old work is crap. Edward Weston scraped the emulsion of some of his old glass negatives and turned them into window panes. He’d moved on, and considered the early work an embarrassment. I’m sure many pictorialists who saw the f/64 light felt the… [Read More]
Improving the museum experience — non-technical considerations
The unpleasant aspects of the museum-going experience are pretty obvious: dealing with bad weather, traffic jams, parking, standing in line, trying to get an unobstructed view through crowds, having your feet stepped on, having the guards tell you not to get so close, backache from bending over to read descriptions three feet off the floor,… [Read More]
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