[Another technical post. I promise to get back to art next month.] My last post, the one on multicore processors, ended on a down note. I don’t feel great about the future of multicore computing. However, there’s something else on the near horizon that’s going to dramatically increase the performance of photographic computer systems– the… [Read More]
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Improving the museum experience — non-technical considerations
The unpleasant aspects of the museum-going experience are pretty obvious: dealing with bad weather, traffic jams, parking, standing in line, trying to get an unobstructed view through crowds, having your feet stepped on, having the guards tell you not to get so close, backache from bending over to read descriptions three feet off the floor,… [Read More]
Technical issues in improving the museum experience
What has to happen before large numbers of people view mechanically reproduced images in preference to seeing the actual images on the walls of museums? In this post, I’ll talk about technology, and next time I’ll work on the social/business/legal issues. I expect the technical part to be easier. From a technical perspective, in order… [Read More]
Legendary lines of cameras
While not directly on the topic of the relationship of great cameras and great photographs, I got thinking about great lines of cameras, and I thought I’d share my thoughts while I work on the larger topic. In his New Yorker essay, Lane went further than saying that one camera model could offer tangible advantages… [Read More]
Resolution vs Quality in Images
Back in the late 80s and early 90s, when I was doing digital photography research, there was a popular topic in the bar at technical conferences: what would it take for digital capture to equal 35mm quality? It was clear that we needed a whole lot more dynamic range; in those days the highly-portable sensors… [Read More]